Search FCW


Subscribe Now!
Table of Contents
Sprint
Business
BPM
CXOs
Columns
Columnists
Defense
E-Government
Elections 2008
Enterprise Architecture
Funding
Homeland Security
Health IT
IPv6
LOB
Management
Procurement
Privacy
Policy
Program Management
State and Local
Security
Technology
Telework
Training and Certification
Workforce

More Topics
resourcecenter
Home
Letters to the Editor
Current Issue/Download
Print/Online Archives
Editorial Calendar
researchstore
resourcecenter
Communications for Continuity Operations

Oracle Resource Center
NEW! Transforming Data Center
Managed Services
Service Oriented Architecture
Training & Simulation
Networking Communications
Security Directives and Compliance
Data Center Virtualization
Air Force ELSG Contract Guide

More >>



Latest News
ADVERTISEMENT





 

Learning could be fun and games at TSA

By Wade-Hahn Chan
Published on July 31, 2007

Comment

Click here to comment on this article


Related story links

Federal Business Opportunities notice

Serious Games = Serious Training

Serious Games teaches emergency responders


Newsletters

You might also be interested in these FCW newsletters:

Daily

To learn more, click here.


The Transportation Security Administration hopes to use video games to train its 40,000 officers who check luggage and cargo for dangerous items.

TSA solicited for a six-month, single-source contract July 27 on the Federal Business Opportunities Web site to create a game that would help its screeners identify guns or knives through X-ray machines.

Images of the weapons and explosives would be taken from a database of real examples that the agency would update. Results would be automatically documented.

The agency also hopes that video game training would help speed up and add a degree of fun to the training. Screeners process as many as 250 images in a half-hour work shift, a task that the agency described as requiring “a high degree of vigilance and accuracy.”

“By design, this game will be extremely enjoyable and guarantee that players produce the correct and useful output,” TSA stated in its work statement.

Games with a purpose, as TSA calls them, are video games that teach or train. The Defense Department and first responder agencies use them often. TSA decided to solicit for serious games because of the ESP Game, an image identification game that attaches labels to images to make image search engines more accurate.

The agency also wants to look into image search engine technology in hopes of creating an algorithm to automatically detect contraband and dangerous items. That algorithm could be used to develop detection software as a possible supplement to screeners.



upcoming event

Green Computing Summit, Ronald Reagan Building, Washington, DC
December 2 - December 3, 2008

Trusted Internet Connection and the Comprehensive National Cyber Security Initiative, The Willard Intercontinental Hotel, Washington, DC
December 4, 2008


 

head
fcw
issue
First Name State
Last Name Zip
Title Email